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package com.mygameframework.core.input;

import java.awt.event.*;

/**
 *
 * @author bill
 */
public class InputAdaptor implements KeyListener, MouseListener,
    MouseMotionListener, MouseWheelListener{

    @Override
    public void keyTyped(KeyEvent e) {
    }

    @Override
    public void keyPressed(KeyEvent e) {
    }

    @Override
    public void keyReleased(KeyEvent e) {
    }

    @Override
    public void mouseClicked(MouseEvent e) {
    }

    @Override
    public void mousePressed(MouseEvent e) {
    }

    @Override
    public void mouseReleased(MouseEvent e) {
    }

    @Override
    public void mouseEntered(MouseEvent e) {
    }

    @Override
    public void mouseExited(MouseEvent e) {
    }

    @Override
    public void mouseDragged(MouseEvent e) {
    }

    @Override
    public void mouseMoved(MouseEvent e) {
    }

    @Override
    public void mouseWheelMoved(MouseWheelEvent e) {
    }
    
}
